The most common objective of dating sims is to date, usually choosing from among several characters, and to achieve a romantic relationship.
The term "dating sim" is also often used incorrectly in English as a generic term for romance-driven games (ren'ai games), a subject matter which is stereotypically associated with the visual novel genre.
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The game is "a heart-felt blend of bomb-defusing action and death-defying romance" with puzzles to solve and people to date, all very typical of the genre. In his stead, Sweet Fuse has a stable of hunky dudes to fill the game designer's shoes, including fighting game champ Kouta Meoshi and Ryuusei Mitarashi, male gigolo.
Then you hit this line, "Saki Inafune, niece to legendary game developer Keiji Inafune, cant wait to visit her uncles new theme park." Wait, hold on, hold the phone, is this Mega-Man-and-Resident-Evil Keiji Inafune? Bomb defusing-antics are what await as you travel the park searching for your uncle and trying to rescue the other captured attendants.
Dating simulation games started gaining popularity in Japan during the 90's.
We've been seeing stronger interest in PC gaming lately, and we have the rise of Steam to thank for this.
The gameplay involves conversing with a selection of girls, attempting to increase their internal "love meter" through correct choices of dialogue.
The game lasts for a fixed period of game time, such as one month or three years.
Beard and body hair options available for all the guys.
(You must be 18 and over to play.) Dec 04, 2015 • 100,000 words • You play as Kelvin, who lives happily at a remote village, or does he?